Dreamworks Animation - The Croods Trailer 1: Dreamworks Animation - The Croods Trailer 1
The world's very first prehistoric family goes on a road trip to an uncharted and fantastical world.
For more details visit Official Site: www.cgmeetup.net
CGMeetUp Blog - Art, Visual Effect, Animation, Digital Artists
Visit - www.cgmeetup.net
Wednesday, October 3, 2012
One More Beer!
One More Beer!: One More Beer! - Short Film by Pedro Conti www.onemorebeer.pedroconti.com
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Blur Studio - Injustice
Blur Studio - Injustice: Blur Studio - Injustice
An all-out battle rages within the DC Universe. Time has stopped—the world completely frozen in a instant of time—a moment where violence has boiled over and could consume the meta-human community.
For more details visit Official Site: www.cgmeetup.net
An all-out battle rages within the DC Universe. Time has stopped—the world completely frozen in a instant of time—a moment where violence has boiled over and could consume the meta-human community.
For more details visit Official Site: www.cgmeetup.net
Method Studios LOS ANGELES Hiring - Senior Matte Painter, Houdini FX Artist, Vray Lighter, Mid-Sr Nuke Compositor, Maya Generali
Method Studios LOS ANGELES Hiring - Senior Matte Painter, Houdini FX Artist, Vray Lighter, Mid-Sr Nuke Compositor, Maya Generali: Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago, London, Sydney and Melbourne. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Method Studios VANCOUVER Hiring - Mid & Senior level Nuke Compositors, Compositing Supervisor (Nuke), FX TD (Maya & Houdini), VF
Method Studios VANCOUVER Hiring - Mid & Senior level Nuke Compositors, Compositing Supervisor (Nuke), FX TD (Maya & Houdini), VF: Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago, London, Sydney and Melbourne. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Method Studios Hiring - Mid & Senior level Nuke Compositors, Compositing Supervisor (Nuke), FX TD (Maya & Houdini), VFX Producer
Method Studios Hiring - Mid & Senior level Nuke Compositors, Compositing Supervisor (Nuke), FX TD (Maya & Houdini), VFX Producer: Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago, London, Sydney and Melbourne. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
NUKE 7.0 New features, Power & Performance
NUKE 7.0 New features, Power & Performance: NUKE 7.0 new feature and uprgade videos. This video showcases the improvements in power & performance that NUKE 7.0 brings, including RAM playback cache, bookmarks and 3D updates.
Model Builder, New VFX Tools, File Formats and Relighting Workflows to name a few.
For more details visit Official Site: www.cgmeetup.net
Model Builder, New VFX Tools, File Formats and Relighting Workflows to name a few.
For more details visit Official Site: www.cgmeetup.net
Tears of Steel - Blender Foundation's Short Film
Tears of Steel - Blender Foundation's Short Film: "Tears of Steel" was realized with crowd-funding by users of the open source 3D creation tool Blender. Target was to improve and test a complete open and free pipeline for visual effects in film - and to make a compelling sci-fi film in Amsterdam, the Netherlands.
The film itself, and all raw material used for making it, have been released under the Creatieve Commons 3.0 Attribution license. Visit the tearsofsteel.org
For more details visit Official Site: www.cgmeetup.net
The film itself, and all raw material used for making it, have been released under the Creatieve Commons 3.0 Attribution license. Visit the tearsofsteel.org
For more details visit Official Site: www.cgmeetup.net
Resident Evil 6 - Game Trailer
Resident Evil 6 - Game Trailer: CAPCOM : Resident Evil 6 Game Trailer
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Pixologic Zbrush with Eric Keller and Scott Spencer
Pixologic Zbrush with Eric Keller and Scott Spencer: Pixologic hosts top ZBrush artists Scott Spencer from Weta Workshop, Instructor-Freelance Artist Eric Keller, and Pixologic's own Paul Gaboury. This is a short preview of each demonstration.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Marco Macaco Behind the scenes "Chair" - Nice Ninja
Marco Macaco Behind the scenes "Chair" - Nice Ninja: Marco Macaco Behind the scenes "Chair" by Nice Ninja Studio http://niceninja.com
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Marco Macaco Behind the scenes "GUN" - Nice Ninja
Marco Macaco Behind the scenes "GUN" - Nice Ninja: Marco Macaco Behind the scenes "GUN" by Nice Ninja Studio http://niceninja.com
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Marco Macaco Behind the scenes "RobotHand" - Nice Ninja
Marco Macaco Behind the scenes "RobotHand" - Nice Ninja: Marco Macaco Behind the scenes "Robot Hand"
by Nice Ninja Studio http://niceninja.com
For more details visit Official Site: www.cgmeetup.net
by Nice Ninja Studio http://niceninja.com
For more details visit Official Site: www.cgmeetup.net
Lumiere Studios: StrongBow Making of - Realflow
Lumiere Studios: StrongBow Making of - Realflow: WindMillLane teamed up with Lumiere to create a new explosive commercial for Strongbow Gold.
The amount of detail needed to create the high level of realism far outweighed any fluid simulation we had previously created.
The fluids were all created in NextLimit’s Realflow and rendered in Maxwell.
For more details visit Official Site: www.cgmeetup.net
The amount of detail needed to create the high level of realism far outweighed any fluid simulation we had previously created.
The fluids were all created in NextLimit’s Realflow and rendered in Maxwell.
For more details visit Official Site: www.cgmeetup.net
Assassin's Creed 3 - Official Boston Tea Party Trailer
Assassin's Creed 3 - Official Boston Tea Party Trailer: In this Assassin's Creed III Boston Tea Party Trailer, get a deeper understanding of the event that started the revolution and the birth of a nation -- the Boston Tea Party. The year was 1773. The American colonies were under British rule and growing restless of the empire's enforced laws and taxes. In an act of solidarity, the American colonists took a final stand and in one of the most famous moments in history, destroyed British imports, boycotting their taxes and halting their tyrannical momentum. Relive this and other historical events in Assassin's Creed III. Coming October 31.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Character Animation Reel 2012
Character Animation Reel 2012: 3D Character Animation Reel
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Technical Assistant
Technical Assistant: Are you interested in working for a growing, independent, award winning studio? The ideal candidate will be highly self-motivated, have the ability to take direction positively, work well within a team, and thrive under pressure of tight production deadlines. They must possess excellent communication and problem-solving skills.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
MR.X Inc. is Hiring - Compositor, Senior Compositor, 3D Animator, 3D Animator/Tracking Artist, Experienced V-RAY Lighter, Matchm
MR.X Inc. is Hiring - Compositor, Senior Compositor, 3D Animator, 3D Animator/Tracking Artist, Experienced V-RAY Lighter, Matchm: Mr. X Inc. is comprised of a unique and gifted team of artists, filmmakers and programmers devoted to the art, craft and technology of visual story telling. Our talented staff, committed to quality above all else, has achieved some of the most original and photo-realistic visual effects and animation seen on film to date. If you have the imagination, talent and drive, then Mr. X is looking for you.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Colorbleed Showreel 2012
Colorbleed Showreel 2012: This showreel is a short compilation of our work to briefly introduce you to what we do.
If you want to find out more about our products you can visit our project page. (colorbleed.nl)
Or if the showreel got you interested in working with us feel free to contact us. (colorbleed.nl/contact/)
For more details visit Official Site: www.cgmeetup.net
If you want to find out more about our products you can visit our project page. (colorbleed.nl)
Or if the showreel got you interested in working with us feel free to contact us. (colorbleed.nl/contact/)
For more details visit Official Site: www.cgmeetup.net
PIXOMONDO Los Angeles Hiring - Compositor
PIXOMONDO Los Angeles Hiring - Compositor: Pixomondo is an international visual effects company with a global network of studios in Berlin, Frankfurt, Munich, Stuttgart, Los Angeles, London, Shanghai, Beijing and most recently Toronto.
Pixomondo produces feature film, television and commercial visual effects.
For more details visit Official Site: www.cgmeetup.net
Pixomondo produces feature film, television and commercial visual effects.
For more details visit Official Site: www.cgmeetup.net
Kon-Tiki - Behind the scenes from Fido's production
Kon-Tiki - Behind the scenes from Fido's production: Kon-Tiki - Behind the scenes from Fido's production.
Work included CG Water, CG Sea Weed, and Creatures; Whale Shark, Varied Species of Fish, a Sally Lightfoot Crab and Mystical Deep Sea Creatures.
For more details visit Official Site: www.cgmeetup.net
Work included CG Water, CG Sea Weed, and Creatures; Whale Shark, Varied Species of Fish, a Sally Lightfoot Crab and Mystical Deep Sea Creatures.
For more details visit Official Site: www.cgmeetup.net
Falcon - Behind the scenes from Fido's production
Falcon - Behind the scenes from Fido's production: Behind the scenes from Fido's production of some stunning shots with a falcon.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Luma Pictures Los Angeles Hiring - Animation Artist, Compositor, Digital Coordinator, Generalist, Jr./Mid System Administrator,
Luma Pictures Los Angeles Hiring - Animation Artist, Compositor, Digital Coordinator, Generalist, Jr./Mid System Administrator,: The company is staffed by a phenomenal team of artists and operates amongst the most efficient production pipeline in the industry. As a result, it consistently produces groundbreaking, artistically exceptional work and has compiled an consistent record for delivering projects on time and on budget.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Luma Pictures Los Angeles Hiring - Animation Artist, Compositor, Digital Coordinator, Generalist, Jr./Mid System Administrator,
Luma Pictures Los Angeles Hiring - Animation Artist, Compositor, Digital Coordinator, Generalist, Jr./Mid System Administrator,: The company is staffed by a phenomenal team of artists and operates amongst the most efficient production pipeline in the industry. As a result, it consistently produces groundbreaking, artistically exceptional work and has compiled an consistent record for delivering projects on time and on budget.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Luma Pictures Australia Hiring - Animation Artist, CG Supervisor, Character Rigging TD, Comp Supervisor, Compositor, Digital Coo
Luma Pictures Australia Hiring - Animation Artist, CG Supervisor, Character Rigging TD, Comp Supervisor, Compositor, Digital Coo: The company is staffed by a phenomenal team of artists and operates amongst the most efficient production pipeline in the industry. As a result, it consistently produces groundbreaking, artistically exceptional work and has compiled an consistent record for delivering projects on time and on budget.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Luma Pictures Vancouver, BC Hiring - Animation Artist, CG Supervisor, Character Rigging TD, Comp Supervisor, Compositor, Digita
Luma Pictures Vancouver, BC Hiring - Animation Artist, CG Supervisor, Character Rigging TD, Comp Supervisor, Compositor, Digita: The company is staffed by a phenomenal team of artists and operates amongst the most efficient production pipeline in the industry. As a result, it consistently produces groundbreaking, artistically exceptional work and has compiled an consistent record for delivering projects on time and on budget.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Friday, September 21, 2012
Demolition Master 1.2 - New Features
Demolition Master 1.2 - New Features: Demolition Master 1.2 new features
- Done with Thinking Particles 5.
- Custom Group objects: Send objects to any group.
- Special group to use deflectors shape for demolish things.
- Activators better than ever: Now, not only can activate geometry on scene,
also can break concrete or wood.
http://www.andvfx.com/
For more details visit Official Site: www.cgmeetup.net
- Done with Thinking Particles 5.
- Custom Group objects: Send objects to any group.
- Special group to use deflectors shape for demolish things.
- Activators better than ever: Now, not only can activate geometry on scene,
also can break concrete or wood.
http://www.andvfx.com/
For more details visit Official Site: www.cgmeetup.net
ASIFA International Animation Day 2012 Awards of Excellence Film Submission
ASIFA International Animation Day 2012 Awards of Excellence Film Submission: ASIFA International Animation Day (IAD) 2012 Awards of Excellence Film Submission
This year’s preparations for IAD 2012 are in full swing. It is going to be yet another week of fun packed activities, sessions, workshops and more!!!We are pr...
For more details visit Official Site: www.cgmeetup.net
This year’s preparations for IAD 2012 are in full swing. It is going to be yet another week of fun packed activities, sessions, workshops and more!!!We are pr...
For more details visit Official Site: www.cgmeetup.net
The Case of the Broken Lamp - Shortfilm
The Case of the Broken Lamp - Shortfilm: The Case of the Broken Lamp Short Film - Ringling College of Art and Design.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Senior Systems Administrator
Senior Systems Administrator: Senior Systems Administrator
The Senior Systems Administrator builds infrastructure solutions to Scanline VFX’s technology needs in a variety of areas, including: storage networking; physical networking; render farm management; name services; desktop support; and desktop build and software management.
For more details visit Official Site: www.cgmeetup.net
The Senior Systems Administrator builds infrastructure solutions to Scanline VFX’s technology needs in a variety of areas, including: storage networking; physical networking; render farm management; name services; desktop support; and desktop build and software management.
For more details visit Official Site: www.cgmeetup.net
SIGGRAPH Asia 2012 : Computer Animation Festival Trailer
SIGGRAPH Asia 2012 : Computer Animation Festival Trailer: A preview to SIGGRAPH Asia 2012's Computer Animation Festival program. An internationally recognized jury receives hundreds of submissions and presents only the best work of the year in daily Animation Theater and Electronic Theater screenings. Selections include outstanding achievements in time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.
Online registration is available now and closes 20 November at 23:59 GMT + 8, Singapore time. Register today at http://sa12registration.siggraph.org/
For more information, visit http://www.siggraph.org/asia2012
For more details visit Official Site: www.cgmeetup.net
Online registration is available now and closes 20 November at 23:59 GMT + 8, Singapore time. Register today at http://sa12registration.siggraph.org/
For more information, visit http://www.siggraph.org/asia2012
For more details visit Official Site: www.cgmeetup.net
The Hobbit: An Unexpected Journey Trailer
The Hobbit: An Unexpected Journey Trailer: Peter Jackson / The Hobbit: An Unexpected Journey Trailer
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Disney Frankenweenie - Exclusive Interview
Disney Frankenweenie - Exclusive Interview: Tim Burton/Disney Frankenweenie - Exclusive Interview
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Pixologic Zbrush - UV Layout on a Human Head using ZBrush
Pixologic Zbrush - UV Layout on a Human Head using ZBrush: Mark shows how to layout UVs on a Human Head using ZBrush and the UV Master tool-set. He first shows how to achieve a fairly clean general layout, then goes back in to refine the layout using "Control Painting" features to protect and attract as well as ways to control UV density in various regions of the UVs.
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
Autodesk Maya - UV Layout on a Human Head using ZBrush
Autodesk Maya - UV Layout on a Human Head using ZBrush: Mark shows how to layout UVs on a Human Head using ZBrush and the UV Master tool-set. He first shows how to achieve a fairly clean general layout, then goes back in to refine the layout using "Control Painting" features to protect and attract as well as ways to control UV density in various regions of the UVs.
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
Autodesk Maya - Multi-Texture, Multi-Object, Single Material setup
Autodesk Maya - Multi-Texture, Multi-Object, Single Material setup: Mark demonstrates how to "stack" multiple texture maps across multiple objects and multiple UV regions into a single material using 2D Texture placement offsets and the use of the "default color" input.
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
Autodesk Maya - UV Layout on a Human Head in Maya
Autodesk Maya - UV Layout on a Human Head in Maya: Mark demonstrates how to unwrap UVs on a human head using only the tools inside Maya. He first shows the proper method for cutting the mesh, unfolding and flattening the various pieces, then properly sewing the mesh back together while performing fixes to various regions of the UV mesh.
http://www.thegnomonworkshop.com/
For more details visit Official Site: www.cgmeetup.net
http://www.thegnomonworkshop.com/
For more details visit Official Site: www.cgmeetup.net
Autodesk Maya - Combining Multiple MIAX Mats
Autodesk Maya - Combining Multiple MIAX Mats: Mark shows how to layer multiple mia materials using a combination of Maya surface shaders, a layered texture node, and various nodes to serve as masks for the layered texture node.
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
www.thegnomonworkshop.com
For more details visit Official Site: www.cgmeetup.net
Tuesday, September 18, 2012
Monsterbox Short film
Monsterbox Short film: Monsterbox - Bellecour Students short films
Directed by Ludovic Gavillet Derya Kocaurlu, Lucas Hudson and Colin Jean-Saunier.
More movies on our channel
For more details visit Official Site: www.cgmeetup.net
Directed by Ludovic Gavillet Derya Kocaurlu, Lucas Hudson and Colin Jean-Saunier.
More movies on our channel
For more details visit Official Site: www.cgmeetup.net
Rock in the Road
Rock in the Road: In a faraway land, a king governed his realm so well that his people were in want of nothing. As the years passed, the king noticed his people had become lazy and selfish, so he devised a simple test to show them the value of others. As a young boy unknowingly faces the challenge, the future of the kingdom is built on the strength of his character.
In the fall of 2007, Southern Adventist University’s animation students set out to create a three-minute short film based on a simple parable. This artistic venture, intended to be completed during one year, turned into a five-year journey. The result is the twelve-minute animated short, "Rock in the Road."
For more details visit Official Site: www.cgmeetup.net
In the fall of 2007, Southern Adventist University’s animation students set out to create a three-minute short film based on a simple parable. This artistic venture, intended to be completed during one year, turned into a five-year journey. The result is the twelve-minute animated short, "Rock in the Road."
For more details visit Official Site: www.cgmeetup.net
Senior VFX coordinator
Senior VFX coordinator: Are you interested in working for a growing, independent, award winning studio? The ideal candidate will be highly self-motivated, have the ability to take direction positively, work well within a team, and thrive under pressure of tight production deadlines. They must possess excellent communication and problem-solving skills.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Sparta Sculpting app for the Particle Animation
Sparta Sculpting app for the Particle Animation: Sparta is syncing to the Autodesk products (Maya, 3dsMax, Softimage). Realflow, Houdini, Cinema4D, LightWave, modo601, TP5, Krakatoa
Sparta can control a grain of particle by the level of single particle in one frame, because I adopted the pen interface for GUI.
Sparta supports Realflow's ".bin" format.
http://spartaproject.com/
It's available until 10/31/2012, and It's for verification of the functionality of the paid version.
Licensee: bd_opening
Password: 2884936706818615
For more details visit Official Site: www.cgmeetup.net
Sparta can control a grain of particle by the level of single particle in one frame, because I adopted the pen interface for GUI.
Sparta supports Realflow's ".bin" format.
http://spartaproject.com/
It's available until 10/31/2012, and It's for verification of the functionality of the paid version.
Licensee: bd_opening
Password: 2884936706818615
For more details visit Official Site: www.cgmeetup.net
RayFire Cracks Modifier Tutorial
RayFire Cracks Modifier Tutorial: Technical Demonstration of RayFire Cracks modifier in version 1.59.
http://www.RayFireStudios.com
Online Help: http://mirvadim.com/onlineHelp/01_Contents.html
FAQ: http://mirvadim.com/onlineHelp/faq.html
For more details visit Official Site: www.cgmeetup.net
http://www.RayFireStudios.com
Online Help: http://mirvadim.com/onlineHelp/01_Contents.html
FAQ: http://mirvadim.com/onlineHelp/faq.html
For more details visit Official Site: www.cgmeetup.net
Sunday, September 16, 2012
Lumion 3.0 Video
Lumion 3.0 Video: Lumion 3.0 is capable of rendering clouds with shadows. A new volumetric cloud layer allows clouds to wrap around objects and allows the camera to fly trough clouds.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
RayFire Cracks Modifier Tutorial
RayFire Cracks Modifier Tutorial: Technical Demonstration of RayFire Cracks modifier in version 1.59.
http://www.RayFireStudios.com
Online Help: http://mirvadim.com/onlineHelp/01_Contents.html
FAQ: http://mirvadim.com/onlineHelp/faq.html
For more details visit Official Site: www.cgmeetup.net
http://www.RayFireStudios.com
Online Help: http://mirvadim.com/onlineHelp/01_Contents.html
FAQ: http://mirvadim.com/onlineHelp/faq.html
For more details visit Official Site: www.cgmeetup.net
Friday, September 14, 2012
Dreamworks Animation Announces Next 12 Animation's Movies Release Slate 2013 to 2016
Dreamworks Animation Announces Next 12 Animation's Movies Release Slate 2013 to 2016: Dreamworks Animation Announces Next 12 Animation's
Movies Release Slate 2013 to 2016
DreamWorks Animation SKG, Inc.'s (Nasdaq:DWA) feature film release slate for 2013 to 2016, which includes twelve CG animated films in four years
THE CROODS: March 22nd, 2013
TURBO: July 19th, 2013
ME AND MY SHADOW: March 14th, 2014
HOW TO TRAIN YOUR DRAGON 2: June 20th, 2014
HAPPY SMEKDAY!: November 26th, 2014
THE PENGUINS OF MADAGASCAR: March 27th, 2015
TROLLS (working title): June 5th, 2015
B.O.O: BUREAU OF OTHERWORLDLY OPERATIONS (originally BOO U): November 6th, 2015
MUMBAI MUSICAL (working title, originally MONKEYS OF BOLLYWOOD): December 19th, 2015
KUNG FU PANDA 3: March 18th, 2016
HOW TO TRAIN YOUR DRAGON 3: June 18th, 2016
For more details visit Official Site: www.cgmeetup.net
Movies Release Slate 2013 to 2016
DreamWorks Animation SKG, Inc.'s (Nasdaq:DWA) feature film release slate for 2013 to 2016, which includes twelve CG animated films in four years
THE CROODS: March 22nd, 2013
TURBO: July 19th, 2013
ME AND MY SHADOW: March 14th, 2014
HOW TO TRAIN YOUR DRAGON 2: June 20th, 2014
HAPPY SMEKDAY!: November 26th, 2014
THE PENGUINS OF MADAGASCAR: March 27th, 2015
TROLLS (working title): June 5th, 2015
B.O.O: BUREAU OF OTHERWORLDLY OPERATIONS (originally BOO U): November 6th, 2015
MUMBAI MUSICAL (working title, originally MONKEYS OF BOLLYWOOD): December 19th, 2015
KUNG FU PANDA 3: March 18th, 2016
HOW TO TRAIN YOUR DRAGON 3: June 18th, 2016
For more details visit Official Site: www.cgmeetup.net
Making of HALO 4 - Return of the Forerunners
Making of HALO 4 - Return of the Forerunners: "Return of the Forerunners" videos in the Making of Halo 4 series of videos. HALO 4 will be released on November 6, 2012 from 343 Industries and Microsoft Studios.
For more details visit Official Site: www.cgmeetup.net
For more details visit Official Site: www.cgmeetup.net
Thursday, September 13, 2012
Making of - Assassin's Creed 3
Making of - Assassin's Creed 3: Making of Assassin's Creed 3 - Ubisoft
The creators of Assassin's Creed III shed some light on what it takes to redesign one of gaming's most iconic franchises from the ground up. Part three in a four-part documentary series, Inside Assassin's Creed III: Episode Three is all about Connor, the all-new hero of mixed British and Native American ancestry on a mission to save his homeland. Get a behind the scenes look at what makes Connor the true hero behind the war and a sneak peek at the new combat and animation systems that will allow you to experience more intense, gut-wrenching battles than ever before.
For more details visit Official Site: www.cgmeetup.net
The creators of Assassin's Creed III shed some light on what it takes to redesign one of gaming's most iconic franchises from the ground up. Part three in a four-part documentary series, Inside Assassin's Creed III: Episode Three is all about Connor, the all-new hero of mixed British and Native American ancestry on a mission to save his homeland. Get a behind the scenes look at what makes Connor the true hero behind the war and a sneak peek at the new combat and animation systems that will allow you to experience more intense, gut-wrenching battles than ever before.
For more details visit Official Site: www.cgmeetup.net
Wednesday, September 12, 2012
Disney Wreck-It Ralph Trailer 2 - Disney Animated Movie
Disney Wreck-It Ralph Trailer 2 - Disney Animated Movie: Wreck-It Ralph TRAILER 2 - Disney Animated Movie
The bad-guy character in a classic game who longs to be a hero brings trouble to his entire arcade after sneaking into a new first-person shooter game and unleashing a deadly enemy.
The bad-guy character in a classic game who longs to be a hero brings trouble to his entire arcade after sneaking into a new first-person shooter game and unleashing a deadly enemy.
Autodesk Post & VFX Show Reel - IBC 2012
Autodesk Post & VFX Show Reel - IBC 2012: Check out some of the best work created by Autodesk customers in post production using Autodesk products like Flame, Smoke, Maya, 3ds Max, and Softimage.
Genndy Tartakovsky to present exclusive footage of “Hotel Transylvania” at VIEW Conference, Oct 16-19, Turin, Italy
Genndy Tartakovsky to present exclusive footage of “Hotel Transylvania” at VIEW Conference, Oct 16-19, Turin, Italy: Genndy Tartakovsky to present exclusive footage of
“Hotel Transylvania” at VIEW Conference, Oct 16-19, Turin, Italy
The VIEW Conference is proud to announce that award winning director Genndy Tartakovsky (“De...
“Hotel Transylvania” at VIEW Conference, Oct 16-19, Turin, Italy
The VIEW Conference is proud to announce that award winning director Genndy Tartakovsky (“De...
Animago Nominated Entries 2012
Animago Nominated Entries 2012: Animago AWARD & CONFERENCE 25/26 October 2012:
The nominees for the 2012 animago AWARD 2012 have been chosen. On Thursday 25 October, the 2012 animago AWARDs will be handed out in eleven categories at a ceremony at Metropolis Hall (Media City Babe...
The nominees for the 2012 animago AWARD 2012 have been chosen. On Thursday 25 October, the 2012 animago AWARDs will be handed out in eleven categories at a ceremony at Metropolis Hall (Media City Babe...
The Mill - MTV's 'Rythym Jerk' Behind The Scenes
The Mill - MTV's 'Rythym Jerk' Behind The Scenes: A behind the scenes look at how MTV’s ‘Rythym Jerk’ idents were brought to moving dancing life. From first briefs and ideas to final results see how each character was given his own beat to dance to.
The Mill was founded in 1990 by Robin Shenfield and Pat Joseph, both of whom still lead the Group today. Our 22 years of innovation has established us as a global brand recognised for creating seamless visual effects.
We collaborate on award-winning moving image, design and digital projects for the advertising, film, TV, games and music industries out of our studios in London, New York, Los Angeles and Singapore.
Our creative and talented artists are made up from multi-national and home grown backgrounds and our work is driven by their craft and the relationships we build at all levels with our clients. We encourage and nurture innovation, flexibility and diverse ideas as part of our creative culture. This allows us to continue to offer world leading visual effects and creative solutions across our business around the world.
The Mill was founded in 1990 by Robin Shenfield and Pat Joseph, both of whom still lead the Group today. Our 22 years of innovation has established us as a global brand recognised for creating seamless visual effects.
We collaborate on award-winning moving image, design and digital projects for the advertising, film, TV, games and music industries out of our studios in London, New York, Los Angeles and Singapore.
Our creative and talented artists are made up from multi-national and home grown backgrounds and our work is driven by their craft and the relationships we build at all levels with our clients. We encourage and nurture innovation, flexibility and diverse ideas as part of our creative culture. This allows us to continue to offer world leading visual effects and creative solutions across our business around the world.
Toy Story 3 Demo Reel by Victor Navone
Toy Story 3 Demo Reel by Victor Navone: After co-directing 4 Cars Toons I needed a break and wanted to get back to animating; Toy Story 3 was the perfect show to get on to! At first I was very intimidated by the idea of animating Buzz and Woody, so I asked for shots with humans. I got a really challenging pantomime acting shot of Andy and Mom, and best of all I got to do Bonnie's introduction, for which I drew a lot from my own daughters. Once I got the courage, animating Woody was fun, and I feel like I have a knack for him. Buzz was much more challenging, and I don't feel like I nailed Spanish Buzz as well as others like Carlos Baena did. You can see some of my planning drawings for these shots here:
flickr.com/photos/victor_navone/sets/72157630141719628/
flickr.com/photos/victor_navone/sets/72157630141719628/
Alien Song by Victor Navone
Alien Song by Victor Navone: This is the clip that launched my animation career. I started teaching myself CG character animation back in 1998, and this was the third test I animated with my alien character, "Blit". It was meant to be a simple lip-synch test, but I decided to have some fun with it and give it an ironic ending. I posted it to the CG Char forum for feedback, and the next thing I knew it was going viral (by email; this was before YouTube). Among the thousands of emails I received about it was one from Pixar, asking if I would like to interview with them. The next thing I knew, I was a professional animator. It's weird how things go!
Aardman Animations - The Making of the 'Knocked Down' TV advert
Aardman Animations - The Making of the 'Knocked Down' TV advert: Behind the scenes footage from the filming of National Accident Helpline's new Underdog advert, at the studios of Bristol-based claymation experts Aardman Animations. The video features the Aardman team explaining how they brought National Accident Helpline's vision to life.
LightWave Montage Reel - SIGGRAPH 2012
LightWave Montage Reel - SIGGRAPH 2012: LightWave Montage Reel - SIGGRAPH 2012 www.lightwave3d.com
The Foundry NUKE 7.0 Sneak Peek
The Foundry NUKE 7.0 Sneak Peek: Jon Wadelton, NUKE Product Manager at The Foundry, takes you through some of his favourite new features in the newly announced NUKE 7.0. read more details: http://www.cgmeetup.net/forums/topic/11/nuke-7-0-is-coming-soon
The Mill - Audi 'Hummingbird' Behind The Scenes
The Mill - Audi 'Hummingbird' Behind The Scenes: Audi 'Hummingbird' Behind The Scenes by The Mill Visual Effects Studio. Take a look behind the scenes at how we helped BBH and Knucklehead's Daniel Barber create the Audi Hummingbird and his magical mechanical world.
Battleship: Before & After - The Embassy
Battleship: Before & After - The Embassy: The Embassy is an Oscar nominated production company based in Vancouver, Canada.
We specialize in visual effects, animation, and live-action production for both feature film & advertising.
http://www.theembassyvfx.com/
We specialize in visual effects, animation, and live-action production for both feature film & advertising.
http://www.theembassyvfx.com/
Systems Administrator
Systems Administrator: The Systems Administrator builds infrastructure solutions to Scanline VFX’s technology needs in a variety of areas, including: storage networking; physical networking; render farm management; name services; desktop support; and desktop build and software management.
Thursday, September 6, 2012
Autodesk releases SketchBook Pro 6
Autodesk releases SketchBook Pro 6: SketchBook Pro 6 is the latest sketching & painting software for Windows and Mac. This video is a brief run through of some of the new features and changes you'll find in 6.
Try SketchBook for yourself. Download the Windows or Mac 15-day trial, at http://www.autodesk.com/trysketchbook
Try SketchBook for yourself. Download the Windows or Mac 15-day trial, at http://www.autodesk.com/trysketchbook
Cebas Thinking Particles 6 Technology Preview
Cebas Thinking Particles 6 Technology Preview: This is a technology preview of Cebas Thinking Particles 6. This video shows work in progress and is in no way intended as a feature video of a final Product http://cebas.com/
MPC - John Carter - VFX Breakdown
MPC - John Carter - VFX Breakdown: MPC (The Moving Picture Company) John Carter - VFX Breakdown
MPC VFX Supervisor Adam Valdez and Producer Phil Greenlow led the team delivering 180 shots for the picture. MPC's main areas of work were the "Warhoon Attack' and 'Helium City Throne Room' scenes.
From Academy Award®-winning filmmaker Andrew Stanton, "John Carter" is a sweeping action adventure set on the mysterious and exotic planet of Barsoom (Mars).
Based on the classic sci-fi novel by Edgar Rice Burroughs, the film tells the story of John Carter (Taylor Kitsch), who is inexplicably transported to Mars where he becomes embroiled in a conflict of epic proportions amongst the inhabitants of the planet, including Tars Tarkas (Willem Dafoe) and the captivating Princess Dejah Thoris (Lynn Collins). In a world on the brink of collapse, Carter discovers that the survival of Barsoom and its people rests in his hands.
MPC VFX Supervisor Adam Valdez and Producer Phil Greenlow led the team delivering 180 shots for the picture. MPC's main areas of work were the "Warhoon Attack' and 'Helium City Throne Room' scenes.
From Academy Award®-winning filmmaker Andrew Stanton, "John Carter" is a sweeping action adventure set on the mysterious and exotic planet of Barsoom (Mars).
Based on the classic sci-fi novel by Edgar Rice Burroughs, the film tells the story of John Carter (Taylor Kitsch), who is inexplicably transported to Mars where he becomes embroiled in a conflict of epic proportions amongst the inhabitants of the planet, including Tars Tarkas (Willem Dafoe) and the captivating Princess Dejah Thoris (Lynn Collins). In a world on the brink of collapse, Carter discovers that the survival of Barsoom and its people rests in his hands.
MPC - Journey 2: The Mysterious Island - VFX Breakdown
MPC - Journey 2: The Mysterious Island - VFX Breakdown: MPC (The Moving Picture Company) Journey 2: The Mysterious Island VFX Breakdown http://www.moving-picture.com/
Led by MPC Vancouver VFX Supervisor Erik Nordby and VFX Producers Julian Levi & Liz Waterlow, the team completed a total of 42 shots in native stereo.
The director's brief was to create a thrilling jungle chase sequence and MPC were tasked with creating a photo-real lizard that stood 12 feet tall and 30 feet long and displayed a large cape-like frill and sharp dino-like teeth.
Led by MPC Vancouver VFX Supervisor Erik Nordby and VFX Producers Julian Levi & Liz Waterlow, the team completed a total of 42 shots in native stereo.
The director's brief was to create a thrilling jungle chase sequence and MPC were tasked with creating a photo-real lizard that stood 12 feet tall and 30 feet long and displayed a large cape-like frill and sharp dino-like teeth.
Technology - Senior Production Engineer
Technology - Senior Production Engineer: Based in our Singapore Studio, this position is responsible for developing and leading production technologies for Visual Effects and Animation projects for film and television. This person will own different aspects of software projects including code organization and compliance to coding standards. Modularity of the libraries, re-use of common code, clean interfaces between the subsystems and integrity of design are all important goals.
LucasArts Singapore - Creative Director (Casual Games)
LucasArts Singapore - Creative Director (Casual Games): The Creative Director plays a key role in the company. Under the supervision of an Executive Producer and in collaboration with external developers or internal creative teams, the Director must define the global creative vision of the game/franchise and make sure to maintain this vision through its realization. As a vision keeper, he/she also has the responsibility to validate the integrity of the content as well as the general quality of the product during the production process.
LucasArts Singapore - Creative Director (Casual Games)
LucasArts Singapore - Creative Director (Casual Games): The Creative Director plays a key role in the company. Under the supervision of an Executive Producer and in collaboration with external developers or internal creative teams, the Director must define the global creative vision of the game/franchise and make sure to maintain this vision through its realization. As a vision keeper, he/she also has the responsibility to validate the integrity of the content as well as the general quality of the product during the production process.
LucasArts Singapore - Senior Technical Artist (Action & Adventure title)
LucasArts Singapore - Senior Technical Artist (Action & Adventure title): Solve technical production issues, define work flows, streamline processes, and develop tools/frameworks
for art.
for art.
LucasArts Singapore - Senior Technical Artist (Action & Adventure title)
LucasArts Singapore - Senior Technical Artist (Action & Adventure title): Solve technical production issues, define work flows, streamline processes, and develop tools/frameworks
for art.
for art.
LucasArts Singapore - Senior Gameplay Engineer (Action & Adventure title)
LucasArts Singapore - Senior Gameplay Engineer (Action & Adventure title): The Senior Gameplay Engineer will develop gameplay related functionality (controls, camera movement, game rules, etc) in C++ and Python or other scripting languages and interact closely with designers, artists, and animators to bring the vision of the game to life.
LucasArts Singapore - Lead Gameplay Engineer
LucasArts Singapore - Lead Gameplay Engineer: The Lead Gameplay Engineer is uniquely qualified to drive the development of a project through from concept discovery to manufacturing. The Lead Game Engineer is accountable for the quality of the code, and is responsible for gathering and interpreting metrics for a project. The Lead Game Engineer works within the development team as a leader and mentor.
Interactive Media Design / Games & Animation Lecturer
Interactive Media Design / Games & Animation Lecturer: We are currently in the midst of recruiting for Interactive Media Design / Games & Animation Lecturer to join us in one of our campus in Asia on a 2 years or 3 years renewable contract.
Tippett Studio - Fur and Feathers Reel
Tippett Studio - Fur and Feathers Reel: Tippett Studio - Fur and Feathers Reel www.tippett.com
Tippett Studio - Ted VFX and Animation Breakdown Reel
Tippett Studio - Ted VFX and Animation Breakdown Reel: Tippett Studio - Ted VFX and Animation Breakdown Reel www.tippett.com
Tippett Studio - Mirror Mirror Vfx Breakdown
Tippett Studio - Mirror Mirror Vfx Breakdown: Tippett Studio - Mirror Mirror Vfx Breakdown www.tippett.com
Tippett Studio - Vfx Breakdown Wolves
Tippett Studio - Vfx Breakdown Wolves: Tippett Studio - Vfx Breakdown Wolves www.tippett.com
Tippett Studio - Immortals Vfx Breakdown
Tippett Studio - Immortals Vfx Breakdown: Tippett Studio - Immortals Vfx Breakdown www.tippett.com
PlanetSide2 - FX BreakDown
PlanetSide2 - FX BreakDown: PlanetSide2 VFX Breakdown from FX Artist at Blur Studio: Johanes Kurnia
Pixologic Zbrush Siggraph 2012 - Part5
Pixologic Zbrush Siggraph 2012 - Part5: Mastering the Insert Multi-Mesh Brushes, including how to create your own Tri-Part Brushes by Michael Pavlovich from Certain Affinity. He has created five video ZBrush tutorials for Eat 3D
Pixologic Zbrush Siggraph 2012 - Part4
Pixologic Zbrush Siggraph 2012 - Part4: Demonstrates using the Topology Brush, DynaMesh, Insert Multi-Mesh Brushes and Curves to create form-fitting clothing and armor. by Kurt Papstien from Turtle Rock Studios.
Pixologic Zbrush Siggraph 2012 - Part3
Pixologic Zbrush Siggraph 2012 - Part3: ZBrush 4R4's new DynaMesh features make it fast and easy to create complex hard surface shapes. With Joseph Drust.
Pixologic Zbrush Siggraph 2012 - Part2
Pixologic Zbrush Siggraph 2012 - Part2: Demonstrating several FiberMesh techniques to create realistic hair. With Joseph Drust from Ubisoft's
Pixologic Zbrush Siggraph 2012 - Part1
Pixologic Zbrush Siggraph 2012 - Part1: Illustrating the power of the new retopology features in ZBrush 4R4, including the Retopology Brush and Mesh Replacement. With Danny Williams from Dreamworks.
and Scott Spencer, author of "ZBrush Digital Sculpting", "ZBrush Creature Design" and "ZBrush Character Creation".
and Scott Spencer, author of "ZBrush Digital Sculpting", "ZBrush Creature Design" and "ZBrush Character Creation".
The makers of BATMAN ARKHAM CITY are RECRUITING
The makers of BATMAN ARKHAM CITY are RECRUITING: The makers of BATMAN ARKHAM CITY are RECRUITING
Environment Artists
Lead Artists
VFX / Lighting Artists
Environment Artists
Lead Artists
VFX / Lighting Artists
Subscribe to:
Posts (Atom)