Friday, September 21, 2012

Autodesk Maya - UV Layout on a Human Head using ZBrush

Autodesk Maya - UV Layout on a Human Head using ZBrush: Mark shows how to layout UVs on a Human Head using ZBrush and the UV Master tool-set. He first shows how to achieve a fairly clean general layout, then goes back in to refine the layout using "Control Painting" features to protect and attract as well as ways to control UV density in various regions of the UVs.
www.thegnomonworkshop.com

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