Friday, August 17, 2012

Rendering Realistic Apples using V ray

Rendering Realistic Apples using V ray: The rendering process of achieving a realistic look to a scene full of apples that he created, showing how to develop procedural shaders in 3ds Max.
Software used: 3ds Max 2012, V-Ray 2.30.01 and Adobe After Effects CS5.5 with plugins: Frischluft Lenscare, Color Finesse, ft-Vignetting, ft-Cubic Lens Distortion.

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